The Allan McKay Podcast
DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai).

DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023).

Chris Keller is a Filmmaker and Visual Effects supervisor with VFX credits that include Pacific Rim Uprising, Assassin’s Creed, Avengers: Age of Ultron, Man of Steel, The Hunger Games: Catching Fire, and Netflix’ Triple Frontier. Most recently, he supervised Foundation for Apple TV+.

Chris has written and directed several award-winning short films. His new horror short Father was released in October 2018 after more than 40 screenings. The Last Dance, a touching Sci-Fi love story which was produced with support by DNEG, has recently completed its festival run. It is his most ambitious film to date.

In 2015, Chris released his horror short 20 HZ which has been praised for its atmosphere and assured direction. His film Life External won 3rd prize out of 217 submissions at the renowned Sci-Fi London 48hr Film Challenge 2014. The year before, his romantic short Valse garnered numerous awards, most notably Grand Prize at the 2013 Movie Machine Digital Cinema Festival. In 2012, he won the “Million Hits Viral Competition” with a spec beer commercial.

In 2016, Chris published a series of carefully designed viral videos showing a giant sea monster in the river Thames that received dozens of millions of views and generated massive hype in the UK’s capital.

At present, Chris is in post production with his next short (a live action / animation hybrid), and is developing more short, TV and feature scripts to direct in the future.

In this Podcast, Allan McKay interviews Chris Keller DNEG’s VFX Supervisor and Filmmaker about his work on Foundation, his own short films, the importance of making your own work, the imposter syndrome and how to get out of a creative rut.

For more show notes, visit www.allanmckay.com/348/.

Direct download: Ep_348_-_Foundation_VFX_Sup_Chris_Keller_-_DNEG-.mp3
Category:careers -- posted at: 3:05am EDT

Perfection is our inability to balance out our priorities or see the big picture. We get so fixated on everything being perfect, we fall behind our responsibilities, eventually failing to deliver anything at all. This is a huge problem for a lot of junior artists who make this mistake which stops them from succeeding.

Borrowing from what Allan McKay has learned as a VFX Supervisor, Producer in film, as well as a Studio Owner, he talks about:

  • How to manage projects successfully and how to grow as a creative;
  • How to complete projects faster and become a better artist;
  • How to think bigger and where to put your time;
  • How to know how to make the biggest impact and earn a reputation for nailing projects.

Perfectionism is not the pride in our work – it’s the downfall of us! The faster we iterate, the faster we improve. Once we release a product, we can always do a postmortem: what worked, what didn’t and where you can improve the next time. Meanwhile, with perfectionism, nothing is good enough. And because of that – nothing is ever done!

In this Podcast, Allan talks about the danger of perfectionism, how to not find yourself stuck in the cycle of endless iterations and move forward to becoming a better artist – and gives actionable tools to avoid the dangerous space in which nothing is good enough and nothing gets done.

For more show notes, visit www.allanmckay.com/347/.

Direct download: Ep347_-_Duke_Nukem_-_Perfectionism_is_the_Enemy.mp3
Category:careers -- posted at: 3:05am EDT

DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai).

DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023).

DNEG’s VFX Supervisor Tom Proctor talks about leadership and relationships skills, fine arts versus craftsmanship in VFX, the impact of virtual production on pipelines – and discusses his work on iconic titles like The Matrix, Justice League, as well as most recently, Last Night in Soho. For more show notes, visit www.allanmckay.com/346/.

Direct download: Ep_346_-_Tom_Proctor_-_DNEGs_VFX_Sup_V02.mp3
Category:careers -- posted at: 3:05am EDT

TEHMINA BEG is a New-York based VFX supervisor currently working at Molecule VFX. She has previously worked at Zoic Studios, The Mill, MPC. Tehmina’s credits include Homeland, Quantifco, The Blacklist, And Just Like That, Modern Love and many more. She is a self-taught artist and photographer.

MAGGIE OH is currently a Sr. Technical Program Manager for Machine Learning and Computer Vision on Google's Project Starline. Her previous roles include TL, Lighting TD, Lead Technical Artist, and programmer on projects such as Stadia, Mandalorian, #LiveCGX (AR Fashion Show at London Fashion Week 2018), Hololens, Halo 4, Star Wars, Pirates of the Caribbean 2, and Cars. She holds a Masters from Harvard and a BSci from MIT.

ERIN RAMOS is Head of Effects Animation at Walt Disney Animation Studios. As an award-winning VFX Supervisor she’s also worked for Weta, Rhythm & Hues. Her credits include Moana, Frozen II, Ralph Breaks the Internet, The Hobbit and many more.

CONNIE SIU is a Virtual Production Manager at Eyeline Studio (Scanline VFX / Netflix). Her credits include How to Train Your Dragon, Kung Fu Panda, Rise of the Guardians.  She is also a Writer and Director of short film Jeffrey which was shot using virtual production in 2020 (www.allanmckay.com/277). 

In this Podcast, Women Leaders and VFX Artists discuss the importance of representation, business mindset in artists, give advice on how to find mentors and provide resources to women starting out in visual effects.

For more show notes, visit www.allanmckay.com/345/.

Direct download: EP345_Women_in_VFX_final.mp3
Category:careers -- posted at: 4:05am EDT

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