The Allan McKay Podcast

In the beginning of your career as junior artists, it’s fight or flight. You will either leave the industry because it’s too hard or you’ll work hard on as many jobs as you can. You need that exit strategy, however, otherwise you will burn out. 

It’s the fear that keeps you small. You are afraid of losing jobs if you raise your rates. A lot of the time, you also undervalue yourself. If you put your brand out there and it’s cheap -- even if it’s great quality work -- the clients will still view you as a cheap brand. It’s just pricing psychology. It’s all about the perceived value. 

In this Podcast, Allan talks about how and when in your career to raise your rates, pricing psychology and creating a premium brand.

For more show notes, visit www.allanmckay.com/327/.



Direct download: Ep327_-_Pricing_Strategy.mp3
Category:careers -- posted at: 3:00am EDT

There is nothing worse than burnout. As artists, we work hard, we work long hours, chase tight deadlines. As the expression goes in Blade Runner, “The candle that burns twice as bright, burns for half as long.”  So how do you avoid hitting rock bottom?

A lot of the time, burnout is that invisible pressure that comes in a form of stress. It’s not about if you’re going to crash. It’s about when you’re going to crash. There needs to be a break to rest and catch up. 

This Podcast was recorded for one purpose: to help you understand the importance of mental health and help you manage yourself when you experience a burnout from time to time. Some of the pointers you’ll find here address:

  • Why it’s important to stay in tune with yourself and know when it’s time to take a break.
  • How to come back from it by taking breaks or doing things that ignite your passion.
  • Why it’s important to identify the light at the end of the tunnel. 

In this Podcast, Allan McKay discusses a highly important and timely subject of artistic burnout: how to detect it, how to maintain the symptoms, how to recover from it -- and most importantly, how to avoid it in the future.

For more show notes, visit www.allanmckay.com/326/.



Direct download: Ep326_ArtistBurnout.mp3
Category:careers -- posted at: 3:00am EDT

Sam Wickert is a director and VFX supervisor who has worked closely with many clients such as Epic Games, Google Daydream, AMD, BlackMagic Design, Universal Orlando Resorts, Redbull, and Discover. 

The most exciting projects he has enjoyed working on is the content featured on his YouTube Channel, SOKRISPYMEDIA, which has accumulated over 1.6 Million subscribers and 400+ million views - most notably recognized from its web series, Chalk Warfare.

In this Episode, Allan and Sam talk about the journey of being a content creator, imposter syndrome and cycles of creativity, taking pride in your work, the importance of relationships and having your own creative community. 

For more show notes, visit www.allanmckay.com/325/.



Direct download: ep325_-_Becoming_a_Content_Creator_-_Sam_Wickert_Pt.2.mp3
Category:careers -- posted at: 3:00am EDT

Erika Burton brings over 25 years of senior-level experience to her role at DNEG. Most recently, she led as EVP, Global Features & Streaming VFX at Method Studios. Prior to that, she held senior leadership positions at major studios, including Walt Disney Animation Studios, PDI / DreamWorks Animation, Digital Domain and Rhythm & Hues. 

Erika Burton is a member of the Academy of Motion Pictures Arts and Sciences, the Producers Guild of America and the Visual Effects Society.

DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai).

DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023).

In this Podcast, Erika Burton speaks about her career, her experience and her role as the President of Global VFX Production at DNEG, as well as the importance of paying your dues and the path to becoming a supervisor.

For more show notes, visit www.allanmckay.com/324/.

Direct download: ep323_-_DNEG_EVP_VFX__Global_Head_of_Studios_-_Erika_Burton_v3.mp3
Category:careers -- posted at: 3:00am EDT

Paul Lambert is a Visual Effects Supervisor. He is also the inventor of IBK Keyer in Nuke.  Over the course of his over-two-decade long career, he’s worked on such titles as Gone Girl, The Girl with the Dragon Tattoo, TRON: Legacy, The Curious Case of Benjamin Button, Pirates of the Caribbean: At World’s End, I, Robot, Mission Impossible II, Lost in Space and many, many others.

Paul has won two consecutive wins for Academy Awards for Best Visual Effects: one for the 2017 film Blade Runner 2049 at the 90th Academy Awards, and one for the 2018 film First Man at the 91st Academy Awards.

DNEG (www.dneg.com) is one of the world’s leading visual effects (VFX) and animation studios for the creation of feature film, television and multiplatform content. DNEG employs nearly 7,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London) and Asia (Bangalore, Chandigarh, Chennai, Mumbai).

DNEG’s critically acclaimed work has earned the company six Academy Awards® for Best Visual Effects and numerous BAFTA and Primetime EMMY® Awards for its high-quality VFX work. Upcoming DNEG projects on behalf of its Hollywood and global studio and production company partners include Dune (October 2021), No Time To Die (October 2021), Ron’s Gone Wrong (October 2021), Last Night In Soho (October 2021), Ghostbusters: Afterlife (November 2021), The Matrix 4 (December 2021), Uncharted (2022), Borderlands (2022), Aquaman and the Lost Kingdom (2022), The Flash (2022), and Shazam! Fury of the Gods (2023).

DNEG was the lead vendor on Denis Villeneuve's Dune, along with Rodeo (https://www.rodeofx.com/) and Wylie Co (https://wylie.co/.)

In this Podcast, Paul talks about Dune -- from its conception to completion -- the value and advancement of AI and virtual production and importance of creating authentic relationships for creatives.

For more show notes, visit www.allanmckay.com/323/.

 

Direct download: Ep323_PaulLambert_v2.mp3
Category:careers -- posted at: 3:00am EDT

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