The Allan McKay Podcast
041 - Gears of War - Microsoft's Character Team Roundtable

With the announcement of Gears of War 4 last week from Microsoft, this episode focuses on the talented character team behind the development of GOW4. Probably the most spectular features of Gears of War is the amazing creature and character designs and attention to detail in all of the characters within the game. In this episode we interview Dan Roarty, Daniel Bohrer Do Nascimento, Heber Alvarado on their process, techniques and methodology that goes into making some of the mind blowing-ly real characters for Gears of War. Discussing the tools, the process and the time involved to turn out a realistic hero character. As well as their backgrounds and insights into both the video game industry, technology as well as creative processes. This episode is a must see!

 

For more information and show notes, as well as to enter the competition this month go to http://www.allanmckay.com/41/

 

 

Direct download: ep41_cmixdown.mp3
Category:careers -- posted at: 4:00am EDT

040 - Zsolt Poczos - Career, Commercials and Independence Day 2

Zsolt Poczos is a CG supervisor from Hungary that has worked around the world on my high profile projects - originating from architecture and moving to creating photorealistic car commercials through to now being part of the core team on the upcoming VFX heavy film 'Independence Day 2'.

 

This episode dives into Zsolt's inspiring story as well as seeing first hand how similar to many of the subjects we discuss on this podcast, how you can be bold and take chances that are high risk but high reward.

for more show notes visit http://www.allanmckay.com/40/

 

Direct download: 40_mixdown.mp3
Category:careers -- posted at: 12:32am EDT

039 - DAWN of the PLANET of the ZOMBIES ...

Alf is a 3D artist and film maker in Norway, partner of the vfx studio Gimpville.

Recently Alf has completed an epic 6 month journey to complete his own parody short film (trailer) called Dawn of the planet of the zombies and giant killer plants on some serious acid (phew!), entirely by himself. Utilizing Maya, Redshift, and various other tools to render the entire 3 minute piece solo on a single machine. 

Inside of this episode we go straight into a very hands on and in-depth discussion about the production of "Dawn"and what it takes to pull of a project of this magnitude by one artist. From balancing your day job, staying motivated and what tools and techniques used shot by shot throughout the short. What the reception of the video has been like from Vimeo Staff Pick to just under ~200,000 views in just over a single week and onto what is next.

This is an episode that everyone can take a lot away from - whether you're an artist, a designer or even just want to make your own short film one day.

If you haven't seen the video yet - check the show notes for a link to it as well as other great resources!

http://www.allanmckay.com/39/

Direct download: 039_Alf_mixdown.mp3
Category:careers -- posted at: 4:22pm EDT

038 - Delcio Gomes - Industrial Light + Magic

Delcio originally from Brazil has worked on projects like Avengers: Age of Ultron, Terminator Genisys, Thor: The Dark World, Oblivion and many others as both a modeler and cg generalist. 

This is a really great episode giving a lot of insight into Delcio's background as well as a lot of really great solid advice to advance your career, as well as insights into many of the production's he's worked on. Really great stuff, check it out!

For show notes and links go to http://www.allanmckay.com/38/

Direct download: 038_Delcio_mixdown.mp3
Category:careers -- posted at: 4:39pm EDT

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