The Allan McKay Podcast

2018 is officially over. It’s time to set your goals for the New Year. 

Setting your goals is important: If you don’t have that compass -- you don’t have a sense of direction. But what’s just as important -- is being able to see those goals through by:

  • Breaking the big goals into a roadmap of smaller goals;
  • Attacking them with urgency;
  • Leaning into the resistance and your pain points;
  • Creating an accountability circle;
  • And learning to measure your success.

In this Episode, Allan McKay talks about the key mindsets crucial to not just setting your goals for the New Year -- but to staying consistent and seeing them through!

For more show notes, visit www.allanmckay.com/174/.

Direct download: ep174_GoalAtrophy_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Gini Cruz Santos is a Filipina animator at Pixar studios based in the San Francisco Bay Area. She worked on numerous Pixar animation films including Toy Story 2, Monsters, Inc., Finding Nemo, A Bug's Life, The Incredibles, Ratatouille, Toy Story 3, Up, Lifted and Brave. She was nominated in 2004 for an Annie Award for her animation on Finding Nemo and was nominated by the Visual Effects Society for an award for this project as well. Her animation of Dory, voiced by Ellen DeGeneres, was praised for integrating "fish movement, human movement and facial expressions to make them look and feel like real characters".  

Santos was born in Pasay City in the Philippines. She moved to Guam after age three but returned to study in the Philippines. She studied Fine Arts at the University of Santo Tomas with a major in Advertising. She earned a Master of Fine Arts degree in Computer Arts from the School of Visual Arts in New York.

In 1996, she was hired by Pixar after submitting her short feature reel titled The Eclipse without submitting her resume. She was the Supervising Animator on the Pixar short film entitled Lifted

In this Podcast, Gini talks about her training and career, how she got her Dream Job at Pixar and the most important part of her job as an Animator -- the STORY.

For more show notes, visit www.allanmckay.com/173/.

Direct download: Ep173_GiniSantos_mixdown_v02.mp3
Category:careers -- posted at: 3:00am EDT

Eran Dinur is VFX Supervisor, Composer and published author. His career in visual effects began with a fascination for creating 3D natural scenery. Through his early years, he became well known as a VUE expert and innovator. When he joined ILM Singapore, he created visual effects for films such as Iron Man, Star Trek, Transformers: Revenge of the Fallen, Indiana Jones and the Kingdom of the Crystal Skull and Terminator Salvation.

After moving to New York, Eran worked at Framestore on Salt and Clash of the Titans. He joined Brainstorm Digital and became a VFX Supervisor in 2011. In this capacity, Eran won a Primetime Emmy Award for Outstanding Special Effects for Boardwalk Empire and two VES Awards for Outstanding Compositing and Outstanding Modeling (for Boardwalk Empire as well). Eran has been leading Brainstorm Digital on numerous films and tv projects, including The Wolf of Wall Street, The Greatest Showman, The Lost City of Z, Sons of Liberty, Hereditary, Boy Erased, and many more.

In April 2017, Eran published The Filmmaker’s Guide to Visual Effects, a practical guide to VFX for directors, producers, editors, cinematographers and other film professionals, as well as film students. He has also been teaching at the School of Visual Arts and online courses at FXPhD.

In this Podcast, Eran talks about transitioning into his second career as a VFX Artist and Sup, the value of having a generalist’s skills, great communication skills -- and the importance of constant learning.

For more show notes, visit www.allanmckay.com/172/. 

 

Direct download: Ep172_EranDinur_mixdown_v2.mp3
Category:careers -- posted at: 3:00am EDT

Cinefex is a bimonthly magazine devoted to motion picture visual effects. Since its 1980 launch by its Founder Don Shay, it’s been the bible for effects professionals and enthusiasts, covering the field like no other publication. Profusely illustrated in color, with in-depth articles and interviews, Cinefex offers a captivating look at the technologies and techniques behind many of our most popular and enduring movies.

The next issue of Cinefex No. 162 is out in mid-December 2018: http://www.cinefex.com/next_issue.htm. The Issue will cover feature films Alita: Battle Angel, Welcome to Marwen, Fantastic Beasts: The Crimes of Grindelwald and Aquaman. It will also include a story by Don Shay that covers the behind-the-scenes of the 1953 classic 20,000 Leagues Under the Sea in an interview with Director Richard Fleischer. 

In this Podcast, Cinefex Editor in Chief Jody Duncan and Senior Staff Writer Graham Edwards discuss the publishing process, the legacy of the magazine and the influence of technology on the publication.

For more show notes, visit www.allanmckay.com/171/.

Direct download: Ep171_Cinefex_pt2_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Cinefex is a bimonthly magazine devoted to motion picture visual effects. Since its 1980 launch by its Founder Don Shay, it’s been the bible for effects professionals and enthusiasts, covering the field like no other publication. Profusely illustrated in color, with in-depth articles and interviews, Cinefex offers a captivating look at the technologies and techniques behind many of our most popular and enduring movies.

The next issue of Cinefex No. 162 is out in mid-December 2018: http://www.cinefex.com/next_issue.htm. The Issue will cover feature films Alita: Battle Angel, Welcome to Marwen, Fantastic Beasts: The Crimes of Grindelwald and Aquaman. It will also include a story by Don Shay that covers the behind-the-scenes of the 1953 classic 20,000 Leagues Under the Sea in an interview with Director Richard Fleischer. 

In this Podcast, Cinefex Editor in Chief Jody Duncan and Senior Staff Writer Graham Edwards discuss the history of the magazine from its launch by its Founder Don Shay to its most iconic issues that covered the biggest VFX breakthroughs.

For more show notes, visit www.allanmckay.com/170/.

Direct download: ep170_cinefex_pt1_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Mike Morris is a Filmmaker, Director, and Storyboard Artist of animation for broadcast and digital distribution. He’s also a developer of animated IP’s and content and a VR enthusiast. He’s been a consultant for artistic software development and a creator of the Annual Wacom Cintiq Showdown at CTNX, as well as moderator for animation panels at various Comic Con Expos.

Currently, Mike is a Storyboard Artist at Disney ABC Television. His credits include The Simpsons, Future-Worm! and DuckTales

In this Podcast, Mike talks about going to work on The Simpsons straight out of art school and his other projects; about art being a life-long endeavor and the discipline to practice it every day.

For more show notes, visit www.allanmckay.com/169/.

Direct download: ep169_mikemorris_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Andrea Goh is a San Francisco based Technical Director and Layout Artist. Her curiosity has driven her to acquire multiple sets of skills: rigging, scripting, sculpting, pipeline, assembly and layout. After studying at an art college in her native country of Malaysia, she pursued an additional degree at the San Francisco Academy of Art. After graduating, her first job was as Layout Artist in the Camera and Staging Department at Pixar Animation Studios.

Andrea has rigged in many films including Exit, Unmasked and VR games like Lilypad. As a layout artist, she has contributed to films like Cars 3, Coco and Incredibles 2. She is also the Technical Supervisor of Sonder, a short film that uses a unique Maya and Unity pipeline. 

In this Episode, Andrea talks about her journey as an artist, setting high goals -- and actually getting them accomplished -- and then setting new ones!

For more show notes, visit www.allanmckay.com/168/.

Direct download: ep168-andrea_goh_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

The Academy Award®-winning cineSync is the world’s most trusted remote review and approval system. Used by film and television productions worldwide, cineSync guarantees that everyone sees exactly the same frame at the same time.

cineSync integrates with industry-leading tools such as Shotgun, Ftrack and Aspera, ensuring a fast, synchronized and streamlined remote collaboration experience.

In this Podcast, Cospective’s CEO Rory McGregor talks about cineSync, the platform that’s a backbone of how Directors, VFX Artists and Supervisors in the film and game industry are able to communicate in real time.

For more show notes, visit www.allanmckay.com/167/.

Direct download: ep167_Cinesync_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

The Black Swan Group is a consulting company that trains its clients how to be successful at negotiating. They help achieve exceptional results in business and personal negotiations using hostage negotiation skills. The Group was co-founded by Chris Voss, the author of Never Split the Difference: Negotiating as if Your Life Depended on It, and his son Brandon Voss. 

Prior to writing this bestselling book, Chris Voss was the lead international kidnapping negotiator for the FBI, as well as the FBI’s hostage negotiation representative for the National Security Council’s Hostage Working Group. During his government career, he also represented the U.S. Government at two international conferences sponsored by the G-8 as an expert in kidnapping. Prior to becoming the FBI lead international kidnapping negotiator, Chris served as the lead Crisis Negotiator for the New York City Division of the FBI. He was a member of the New York City Joint Terrorist Task Force for 14 years.  

During Chris’s 24 year tenure in the FBI, he was trained in the art of negotiation by not only the FBI but Scotland Yard and Harvard Law School. He is also a recipient of the Attorney General’s Award for Excellence in Law Enforcement and the FBI Agents Association Award for Distinguished and Exemplary Service.

Since Black Swan’s inception in 2008, Brandon Voss has established assessment procedures for new clients that take their needs, situations, and corporate culture into account so Black Swan’s approach can be customized to each client. Brandon has made it his mission to teach clients how to identify the basic types of negotiators and has developed a methodology for dealing with each type in the most successful way.

Brandon’s background is in sales. He has done retail sales for Macy’s and business-to-business sales for Verizon. In addition to training clients, Brandon has guest lectured at USC Marshall School of Business, Georgetown McDonough School of Business and organizations like Policy Innovators in Education.

In this Podcast, Brandon Voss talks about the art of negotiation and how to use of your emotional intelligence and leverage during any negotiation.

For more show notes, visit www.allanmckay.com/166/.

Direct download: ep166_BrandonVoss_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Cameron Smith is an award-nominated visual effects artist who is also a Lead Compositor at Weta. He first studied computer science at RMIT University in Melbourne, Australia before transitioning into programing and visual effects. He first began doing visual effects for tv commercials and short films.

Over the course of his over a decade-long career, Cameron has worked for studios like Cutting Edge VFX, Fuel VFX, ILM and Weta, serving as a Compositing Lead, Supervisor and a Lighting Technical Director. Some of his projects include The Hobbit, Battleship, Furious 7, Man of Steel, Iron Man, King Kong, Avatar (for which he was nominated for a VES Award) and many more.

In this Episode, Cameron talks about his over a decade-long career as a visual effects artist, the benefits of programing, constantly learning new skills and the latest technology.

For more show notes, visit www.allanmckay.com/165/.

Direct download: ep165_CameronSmith_mixdown-2.mp3
Category:careers -- posted at: 3:00am EDT

Justin Leduc is a Toronto-based web developer and 3D digital artist. In July 2018, he’s captured the attention of millions with his 3D animation monster keeping watch over the Golden Gate Bridge. Since then, the video has gone viral, earning over 15 million views.

In the second part of this two-part interview, Justin talks about his future projects -- post his first viral video -- and the new platform on Patreon; as well as the importance of continuous learning and discipline.

For more show notes, visit www.allanmckay.com/164/.

Direct download: ep163_JustinLeduc_pt2.mp3
Category:careers -- posted at: 3:00am EDT

Justin Leduc is a Toronto-based web developer and 3D digital artist. In July 2018, he’s captured the attention of millions with his 3D animation monster keeping watch over the Golden Gate Bridge. Since then, the video has gone viral, earning over 15 million views.

In the first part of this two-part interview, Justin talks about his journey from starting out to putting in his 10,000 hours; about the importance of creating your brand and taking risks -- as well as dealing with the success of a viral video.

For more show notes, visit www.allanmckay.com/163/.

Direct download: ep163_JustinLeduc_pt1.mp3
Category:careers -- posted at: 3:00am EDT

Your career is a journey. So is learning: It takes time! But when learning a new skill or software, or language, many people get overwhelmed because their metrics for measuring success are off. 

You need to front load your learning. Things are hard in the beginning, but it gets easier the longer you stick to it. And you do get better! You need to challenge yourself by doing -- not by overwhelm. Learn just in time -- instead of just in case.

In this Episode, Allan McKay talks about how to set yourself for success when learning a new skill, how to adjust one’s mindset and measure one’s goals.

For more show notes, visit www.allanmckay.com/162/.

 

Direct download: Ep162_Optimized_Learning_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

One of the key things, as we go through our careers -- is having the right mindset.  It’s the mindset that allows you to pick up a new skill. If you’re present with what you’re doing, if you aren’t afraid to get your hands dirty -- all of that plays into how successfully you’re going to learn.

But you have to put in the work, in the trenches. Getting there is not the same as climbing it! That’s when people fall off. It’s about the experience that you go on, along the way.

In this Episode, Allan talks about having the right mindset for creating a change in your life and career -- and how to handle your challenges and failures along the way.

For more show notes, visit www.allanmckay.com/161/.

Direct download: ep161_hustlersmindset_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

A lot of you are still stuck in convincing yourselves that your Dream Job is attainable. But you do know that you have this passion -- and that is your fire! If you have a feeling that something is missing and you want to fill that hole -- this is the Episode for you! 

Changing the mindset -- is STEP ONE in the right direction! You have to live and breathe what you want to do. You have to pay your dues now. Talent is the easy thing. You can put in the 10,000 hours -- and build talent! The harder part is putting in the time. It’s also important to measure your goals, so that you can adjust along the way.

In this Episode, Allan tackles the very first step on the way to your Dream Job -- changing your mindset! -- and asking the right questions to get you there!

For more show notes, visit www.allanmckay.com/160/.

Direct download: Ep160_StepsToDreamJob_mixdown_v2.mp3
Category:careers -- posted at: 3:00am EDT

Terryl Whitlatch is considered to be one of the top Creature Designers and Animal Anatomists working in the field today. In a career spanning over 25 years, Terryl’s film credits include Star Wars: The Phantom Menace, Star Wars:The Special Edition, Jumanji 1 and 2, Men in Black, Brother Bear, Alvin and the Chipmunks, Curious George, Beowulf and many more. She has worked for ILM, Lucasfilm, Pixar, Walt Disney, Talking Pictures, LucasArts, Chronicle Books, Simon and Schuster, and various zoos and natural history museums. 

Terryl is also the author of two books, The Wildlife of Star Wars and The Katurran Odyssey. In addition, Terryl is involved with several other book and film concepts, as well as teaching Creature Design and Construction / Anatomy at the Academy of Art University in San Francisco, CA.

In this Episode, Terryl talks about the original passion that inspired her art, the difference between 2D and 3D animation -- as well as hyperrealistic vs non-realistic creatures -- and her work on some of the most memorable characters in film, like Jar Jar Binks.

For more show notes, visit www.allanmckay.com/159/.

Direct download: ep159_Terryl_Whitlatch_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

The most common question artists ask is: “I want to start working in Visual Effects but I’m 35 years old, I have kids, I’m married. Is it too late to go after my passion?” When you’re older, you do have those responsibilities and dependents, so starting out is different. It involves more risk. So the more important question becomes: How do you do this switch careers intelligently?

In this Episode, Allan McKay talks about how to make a career change in a strategic way -- and without risk -- while learning about the profession and bettering your skills as an artist, on the side.

For more show notes, visit www.allanmckay.com/158/.

Direct download: Ep158_HowToChangeCareersAfter30_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Chris Bailey is a Productivity Expert and the bestselling Author of two books about productivity: The Productivity Project and Hyperfocus: How to Be More Productive in a World of Distraction. Chris writes about productivity at www.alifeofproductivity.com and speaks to organizations around the globe on how they can become more productive, without hating the process.

Chris was born in Red Deer, Alberta and raised in Ontario, Canada. He first became interested in productivity in high school after reading David Allen’s Getting Things Done. He graduated from the Sprott Business School of Business in 2013. After college, he started researching productivity and conducting experiments, while documenting his experiences on this blog A Year of Productivity. Insights and strategies learned from these experiments were compiled into his 2016 book The Productivity Project. His second book Hyperfocus was released in August 2018.

In this Podcast, Allan and Chris discuss the neurological research behind productivity and the subjects of focus and scatter focus, taming distractions, mind resting breaks, flow state, multitasking and bio hacks.

For more show notes, visit www.allanmckay.com/157/.

Direct download: Hyperfocus_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

We all know that the most important thing is our demo reel or our portfolio. It’s proof of our skill and ability. But what’s more important than all of these things combined?

What has more clout than your reel -- are your RELATIONSHIPS. In this Episode, Allan talks about building long-lasting professional relationships -- in an effective way -- and more importantly, how to do it all the time. 

For more show notes, visit www.allanmckay.com/156/.

Direct download: ep156_MoreEffectiveThanYourReel_mixdown_v03.mp3
Category:careers -- posted at: 3:00am EDT

TWIN (http://twin.work) are directing duo brothers Jonathan and Josh Baker. Born in Australia, they studied design graphic design, motion graphics and eventually Live Action, while doing filmmaking in their spare time. They moved to the U.S. in 2007 and have made a name for themselves directing short films and commercials.

Their first feature film KIN premiers on August 31st, 2018 in theaters in the U.S. and internationally. Its cast includes Carrie Coon, Zoe Kravitz, James Franco and Dennis Quaid.

In this Episode, Jonathan and Josh talk about the crucial role passion, drive, dedication and discipline play in filmmaking -- and the long journey to their first feature film Kin (coming to theatres 8.31.2018).

For more show notes, visit www.allanmckay.com/155/.

Direct download: Ep155_Twin_mixdown_2.mp3
Category:careers -- posted at: 3:00am EDT

This Episode came from a Survey that Allan McKay held on the subject of: What’s holding you back? This Podcast is more of a tough love. In it, Allan McKay tackles the answers on the subjects of resistance and obstacles like:

- Lack of experience;

- Lack of time;

- Lack of discipline;

- Not having the connections;

- Not speaking English;

- Living outside of the industry.

So dig past the BS you’re telling yourself and start to figure out how to take action toward your dream job!

For more show notes, visit www.allanmckay.com/154/.

 

Direct download: ep154_qanda_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Ryan Connolly is a filmmaker and a founder of Film Riot, an online resource and community for filmmakers. Ryan is also the owner of production company Triune Films where he produces weekly online content and films like Tell, Losses, PROXiMITY, and most recently -- BALLiSTIC.

Ryan first studied filmmaking and storytelling at Full Sail University in Florida. After graduating, he started working at a PC game company Alienware. He eventually left that job to start Film Riot. Nowadays, Film Riot has over half a million followers and it continues to build its audience and community.

In this Podcast, Ryan talks about the making of his latest short film BALLiSTIC

For more show notes, visit www.allanmckay.com/153/.

Direct download: ep153_Ballistic_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Over the course of your career in Visual Effects, you will have several types of reels: from your Student Reel, to a Generalist Reel, to a Specialist and Supervisor and Studio Reels. Every reel will have a specific purpose. The evolution of your reel depends on where you want to go in your career.

In this Episode, Allan McKay goes through the evolution of your Demo Reel -- and all the different types of Reels you’re going to build over the course of your career!

For more show notes, visit www.allanmckay.com/152/.

Direct download: ep152_morethanonekindofreel.mp3
Category:careers -- posted at: 3:00am EDT

Realtime UK was founded in 1996 by Tony Prosser who had a desire to create some of the most exciting marketing films in the world. It’s an ambition that has been shared with Director Ian Jones and Art Director Stuart Bayley, who thrive on collaborating with our the studio’s clients on discovering new ways to make their vision a reality. Realtime UK continues to create original work in games, commercials and television, while being true to its motto: Passionate about creating inspiring animation, cinematics and VFX.

In this Episode, Realtime UK Recruitment Manager Pete Leonard shares valuable insight on the company’s hiring process and philosophy -- and gives advice to artists at every level of their career.

For more show notes, visit www.allanmckay.com/151.

 

 

Direct download: ep151_realtimeuk_mixdown_v2.mp3
Category:careers -- posted at: 3:00am EDT

A lot of us wait until a job is over and we dust off our reel and start applying for jobs again. A good metaphor here is: You want to build your well before you’re thirsty. Don’t wait until the desperate moment when you need a job. You can be the greatest artist in the world. But if no one knows you, why does that matter? It’s important to build and nurture authentic relationships in the business.

What if you had the ability to pull up anyone’s email address? Any studio head, any supervisor or department lead? What if you could pinpoint every one of those in your area? You can start building relationships -- NOW! You can then start sharing your work organically.

In this Episode, Allan McKay goes over the tools and tactics on how to get anyone’s email address -- from Department Leads to Studio Heads -- and how to start building your social capital.

For more show notes, visit www.allanmckay.com/150/.

 

 

Direct download: ep150_Stalking_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

The big question is: Should I be a generalist or a specialist? That’s one of the most common questions I get. It applies to every creative industry: games, film, design. This is something you should relate to: Should you niche to a specific subject or should you raise your hand to every job that comes along because you’re a generalist?

By specializing, the advantage right away is that you’re in a much smaller sandbox. The goal here is to become the go-to person, on your client’s rolodex, or for your city -- or the entire world. The more specialized you are, the more you can command the fees you deserve. You’re also making a successful brand out of your name.

At the same time, it’s better to start out as a generalist and evolve into a specialist overtime. By having the understanding of all other areas, it’s more about understanding the pipeline: Where your work is coming from and where it’s going.

In this Episode, Allan McKay talks about the difference between being a generalist and a specialist, the importance of knowing your place in the pipeline, of finding your niche and building your brand.

For more show notes, visit www.allanmckay.com/149/.

 

Direct download: ep149_SpecialistvsGeneralist_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Kevin Baillie is a Co-Founder and VFX Supervisor at Atomic Fiction, a VFX company with studios in San Francisco, Los Angeles and Montreal. His career began when he joined Lucasfilm’s JAK Films division at the age of 18, as a pre-vis artist on Star Wars Episode I. After Lucasfilm, Kevin supervised at ImageMovers Digital and helmed VFX at the Orphanage on critically-acclaimed movies such as Hellboy, Pirates of the Caribbean: At World's End, Night at the Museum, Superman Returns, Harry Potter and the Goblet of Fire.

Since launching Atomic Fiction, Kevin has supervised visuals for two Star Trek movies, two Transformers franchise installments, as well as the award-winning effects for Robert Zemeckis's live action films Flight, The Walk, Allied and most recently, Welcome to Marwen.

He is also CEO of Conductor Technologies, a company that offers high-capacity, on-demand rendering to its clients (both freelancers and big studios) using cloud computing technologies.

In this Episode, Kevin talks about joining Lucasfilm straight out of high school, gaining experience and insight by supervising at other studios and eventually co-founding Atomic Fiction and launching Conductor.

For more show notes, visit www.allanmckay.com/148/.

 

Direct download: ep148_KevinBaillie_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Bobby Chiu is an Artist, Teacher and Motivator. He started his career in digital art at the age of 17, designing toys for Star Wars and Pixar. One of his first jobs as a Character Designer was on Tim Burton’s Alice in Wonderland. After that, he worked on films Men in Black 3 and Alice Through the Looking Glass.

Bobby shares his talent through teaching up-and-coming artists, making tutorials and interviewing other artists. Over a decade ago, Bobby co-founded Imaginism Studios. Since then, the Studios have worked with clients like Disney, DreamWorks, Blue Sky, Riot Games, Blizzard and many others. He also founded Schoolism, an online learning community for artists. 

In the second part of his interview, Bobby talks about the failproof recipe for success: practicing discipline and common sense while putting in your best effort. He also discusses the importance of constant learning as an insurance against becoming irrelevant.

For more show notes, visit www.allanmckay.com/147/.

Direct download: ep147_Bobbychiu_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Kathleen Ruffalo is the Crew Manager for Framestore. She is in charge of recruitment, management and team development at both the Los Angeles and Chicago offices. 

After years of production experience, Kathleen joined Framestore in 2012. Since then, she has become an integral part of growing the creativity and culture within Framestore. She casts a wide array of skill sets that match the industry’s ever-changing and evolving technologies.

In this Episode, Kathleen talks about becoming an artist in demand -- the importance of both technical and artistic, hard and soft skills -- and gives valuable tips on reels and getting started in Visual Effects.

For more show notes, visit www.allanmckay.com/146/.

Direct download: ep146_KathleenRuffalo_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Brad Alexander is a co-founding partner at HALON Entertainment, a full-service visualization company that provides a state-of-the-art platform of cutting edge technology, to bring their clients’ creative vision on screen. Brad has worked on such legendary features as War of the Worlds, Transformers, World War Z; as well as spent 4 years as a CG Supervisor on James Cameron’s Avatar

Prior to co-founding HALON, Brad studied at Full Sail in Florida; but before graduating, he was recruited by George Lucas work on previs for Star Wars, Episodes II and III, as well as the George Lucas Director’s Cut of THX 1138 at JAK Films. Since then, Brad has collaborated with world-class filmmakers across the industry to help create some of cinema’s most compelling stories.

Brad has partnered with Ang Lee as the primary Previs Supervisor on the Academy Award winning feature Life of Pi. He has supervised Snow White and the Huntsman; previs and postviz supervised Star Trek Into Darkness with J.J. Abrams. When work started on Star Wars: The Force Awakens, Brad again teamed up with Abrams to supervise both the U.S. and U.K. teams. More recently, Brad has supervised on Luc Besson’s Valerian and the City of a Thousand Planets.

In this Episode, Brad talks about the importance of passion in one’s career; as well as his experience of working and collaborating with directors like George Lucas, Steven Spielberg, James Cameron and Ang Lee. 

For more show notes, visit www.allanmckay.com/145/.

 

Direct download: ep145_BradAlexander_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Founded in 2002 by partners Berj Bannayan, Allan Magled and Mike Mombourquette, Soho VFX began as a boutique studio. From the beginning, the studio's specialty was the production of high quality photo-realistic visual effects. In 2005, Soho VFX landed itself a leading visual effects role: the creation of the elastic Mr. Fantastic in Marvel's The Fantastic Four. Since then, Soho VFX has helped superheroes come to life in several other Marvel productions.

In 2007, Soho VFX expanded its facilities again in order to take on almost 200 shots for The Incredible Hulk. The studio's success on this blockbuster project propelled it to become a world-renowned visual effects house. 

Since then, Soho VFX has continued to produce top-quality visual effects, contributing to many box office hits, including: Logan, Tomb Raider, X-Men Origins: Wolverine, The Revenant, Rise of the Planet of the Apes and many more. *

In this Podcast, Berj Bannayan talks about his background in computer science and software development; the launch of Soho VFX and the lessons they’ve learned along the way -- and the massive projects they’ve tackled.

For more show notes, visit www.allanmckay.com/144/.

 

* Bio Written By: Soho VFX

Direct download: ep144_BerjBannayan_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Ivo Klaus is a VFX Supervisor who has been working at Scanline VFX in Munich, Germany for over 13 years. He has worked on and supervised such large budget feature films like Tomb Raider, Transformers: The Last Knight, Rogue One: A Star Wars Story, Snowpiercer, Looper, Pirates of the Caribbean: On Stranger Tides, 300 -- and many, many more.

In this portion of his interview with Allan McKay, Ivo talks about the importance of having a generalist background, scripting experience, problem solving and other skills essential for a successful VFX Artist.

To listen to the other Episode with Ivo, please visit www.allanmckay.com/136/.

For more show notes, visit www.allanmckay.com/143/.

Direct download: ep143_ivo_mixdown_revision01.mp3
Category:careers -- posted at: 3:00am EDT

Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise. 

Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX). 

In this Podcast, Kat talks about her career in visual effects, as well as shares her insight on how to break into the industry, how to avoid working overtime and how to communicate with clients.

For more show notes, visit www.allanmckay.com/142/.

 

Direct download: ep142_KatEvans_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Adam Holmes is a Senior Layout Supervisor, Director of Photography and Editor. He has worked for a variety of international studios, such as Lucasfilm Animation, Sony Pictures Imageworks, Digital Domain, Disney, Warner Bros, Imagi and several others. His credits include large budget films like Alice in Wonderland, Superman Returns, Teenage Mutant Ninja Turtles, Elf, Freddy vs Jason and many more.

Adam has 20 years of experience in VFX. While working at Imagi Studios, Adam helped build a team of artists and technicians to produce new CG animated films with smaller budgets but blockbuster results. He was handpicked as a Senior Previs Artist for a CG feature film project at Lucasfilm where he collaborated daily with the Directors, Producers and George Lucas himself.

In this Podcast, Adam talks about his passion for visual storytelling, working in both VFX and on live action sets, having a plan and being open minded about your opportunities -- and taking ownership of your career.

For more show notes, visit www.allanmckay.com/141/.

Direct download: ep141_AdamHolmes_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Catherine Mullan is an Animation Supervisor at MPC. Over the course of her career, she has worked for studios like Framestore, Animal Logic, MPC. Her credits include big budget films like Guardians of the Gallaxy, The Hunger Games, Maleficent, X-Men: First Class, Clash of the Titans, The Chronicles of Narnia, Harry Potter -- and many more.

Right after graduating from Bournemouth University’s Computer Animation Course in London, U.K., Catherine joined Framestore as a junior animator. She has been working in visual effects for over a decade. Her work has earned a 2005 Emmy Nomination for Outstanding Special Visual Effects (for The Last Dragon) and a nomination from VES (for Outstanding Animated Character in The Chronicles of Narnia), in 2011.

In this Podcast, Catherine talks about her career -- from joining Framestore as a Junior Animator, through her current position as an Animation Sup at MPC -- the most hirable skills for VFX artists and the importance of your demo reel.

For more show notes, visit www.allanmckay.com/140/.

Direct download: ep140_CatherineMullan_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Ovi Nedelcu is an Author, Illustrator, Character Designer and Storyboard Artist. After studying at the Academy of Art College in San Francisco, his very first job was at Warner Bros. Since then, he’s worked for such studios as Disney, Sony Pictures Animation, Bluesky and Laika Studios. His credits include Mary Poppins Returns, Coraline, Scooby Doo and many, many more. 

Ovi has illustrated and authored several books. His latest author illustrated book One Gray Mouse was released on April 24th.

In this Podcast, Ovi talks about building his portfolio while in art school, learning on his first job at Warner Bros; working remotely and the importance of being a well-versed freelance artist.

For more show notes, visit www.allanmckay.com/139/.

Direct download: ep139_Ovi_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

This Podcast is Allan McKay’s first ever AMA (Ask Me Anything) session.

A while back, Allan has posted -- on his social media -- to ask any burning questions that you want to have answered about learning or pursuing a career in visual effects. Out of hundreds of questions, he selected about ten that would benefit most listeners and artists. 

In this AMA Podcast, Allan covers the subjects like:

  • Creating your some-day goals -- and attacking them with URGENCY!
  • Questions to ask a client before taking on a new job;
  • Choosing the right training AND the importance of creating your own material.
  • Getting your foot in the door as a VFX artist and the importance of communication.
  • And a several other important questions!

For more show notes, visit www.allanmckay.com/138/.

 

Direct download: ep138_AMA_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

The most important thing you have to land your dream job -- is a rock-solid demo reel. But all it takes is one bad shot -- one unexplained element or any of the other traps that artists fall into every day -- to have your reel switched off and have your viewer move onto the next one.

I wanted to share my perspective as someone who has hired artists and has looked through hundreds of reels when hiring for my company CatastrophicFX. I have also reviewed reels inside my Mentorship or Reel Review Webinars. I’ve interviewed dozens of Supervisors, Recruiters and Leads at studios like ILM, Weta, Image Engine and every other big studio on the planet. 

And what we all agree on is that almost every artist is oblivious to the fact that one single shot on their reel can:

  • Cost them the job;
  • Cause for the potential employer to skip over their reel; 
  • Question if the artists did what they claimed they did because they weren’t clear about their ownership. 
  • Or: Their reel never got watched because some minor thing got overlooked that instantly caused for their reel to get thrown out. 

In this Podcast, you will learn how to avoid these common mistakes and create a reel that lands you the job, builds your brand and even goes viral. So here is it: 

5 Demo Reel Mistakes That are Costing You the Job -- and You Don’t Even Know It!

For more show notes, visit www.allanmckay.com/137/.

 

Direct download: ep137_DemoreelMyths_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Ivo Klaus is a VFX Supervisor who has been working at Scanline VFX in Munich, Germany for over 13 years. He has worked on and supervised such large budget feature films like Tomb Raider, Transformers: The Last Knight, Rogue One: A Star Wars Story, Snowpiercer, Looper, Pirates of the Caribbean: On Stranger Tides, 300 -- and many, many more.

In this portion of his interview with Allan McKay *, Ivo gives advise on professional tools for VFX artists, the do’s and don’ts of demo reels and some insider tips for anyone seeking employment at Scanline VFX. 

For more show notes, visit www.allanmckay.com/136/.

 

* NOTE: The second part of Ivo’s interview -- with more valuable information -- to be published at a later time!

Direct download: ep136_Ivo_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Mike Seymour is the VFX Supervisor and Compositor. He is a also Co-Founder of -- as well as a writer and consultant for -- FXGuide, FXPhD and FXPhD Academy, the online resources for the visual effects community and innovators.

Mike holds a Bachelors and Masters degree in CGI and Pure Math from the University of Sydney. He is currently doing his PhD on interactive realtime faces in new forms of Human Computer Interfaces. For the Wikihuman Project, he assembled a group of researchers and artists from Epic Games, Cubic Motion, 3Lateral, Loom.ai, Pixar, Tencent -- and many others -- to build a digital version of himself that could be directed and rendered in realtime by the real life Mike. That resulted in the MeetMike project that was presented at SIGGRAPH in 2017.

In this Podcast, Mike talks about the challenges of current-day VR -- realtime rendering, the uncanny valley, neurological evolution -- his research in the field and the successful fruition of the MeetMike project, collaborated on by the Wikihuman Project.

For more show notes, visit www.allanmckay.com/135/.

Direct download: ep135_MikeSeymour_Publish_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Bob Scott is an Animator, Story Artist and comic book writer. He began his career as a freelance traditional animator after graduating from California Institute of the Arts. He has worked in both traditional and CG animation for studios like Disney, Pixar and DreamWorks Animation. His animation has been seen in films such as Toy Story 3, Cars, Monsters, Inc., Ratatouille, The Incredibles, Prince of Egypt and many others. 

Bob is also the creator of the syndicated comic strip Bear with Me that appears on Go Comics and in the New York Daily News. His book Molly and the Bear was published in 2016.

In this Episode, Bob talks about his journey from traditional to computer animation; gives advice on finding your mentors and taking the passion for your art -- and putting it into a discipline.

For more show notes, visit www.allanmckay.com/134/.

Direct download: ep134_BobScott_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Ryan Connolly is a filmmaker. He is also a founder and host at Film Riot, an online resource and community for filmmakers. Ryan is also the owner of production company Triune Films where he produces weekly online content and films like Tell, Losses, PROXiMITY, and several others.

Ryan began studying storytelling on his own before pursuing his formal training at Full Sail University in Florida. After graduating, he started working at a PC game company Alienware. He eventually left that job to start Film Riot. By now, Film Riot has over half a million followers and it continues to build its audience and community.

In this Podcast, Ryan talks about clocking in your 10,000 artist hours, using failures as opportunities to learn -- and gives advice and resources to aspiring filmmakers and storytellers.

For more show notes, visit www.allanmckay.com/133/.

Direct download: ep133_RyanConnolly_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise. 

Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX). 

In this Podcast, Kat talks about switching careers after being an already established VFX artist -- and offers valuable advice on how to make the transition intelligently and successfully. 

For more show notes, visit www.allanmckay.com/132/.

Direct download: ep132_KatEvans_ExitingIndustry_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Thierry Lafontaine is a Character Designer and Illustrator for both film and children’s books. He also teaches at the Imaginism Studios and runs a 30-day training program at the Schoolism House, in Sainte-Julienne, Quebec. Thierry studied art at Sheridan College. He lives and works in Toronto. 

In this Episode, Thierry talks about his journey of becoming an artist, the discipline and mindset that it took to succeed -- and the experience of the immersive art program at his Schoolism House.

For more show notes, visit www.allanmckay.com/131/.

Direct download: ep131_ThierryLaFontaine_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Bobby Chiu is an Artist, Teacher and Motivator. He started his career in digital art at the age of 17, designing toys for Star Wars and Pixar. One of his first jobs as a Character Designer was on Tim Burton’s Alice in Wonderland. After that, he worked on films Men in Black 3 and Alice Through the Looking Glass.

Bobby shares his talent through teaching up-and-coming artists, making tutorials and interviewing other artists. Over a decade ago, Bobby co-founded Imaginism Studios. Since then, the Studios have worked with clients like Disney, DreamWorks, Blue Sky, Riot Games, Blizzard and many others. He also founded Schoolism, an online learning community for artists. 

In part one of his interview with Allan McKay, Bobby talks about his background, making art his profession, learning to work remotely, following trends -- and reaching the level of success where he had to learn to say “no”.

For more show notes, visit www.allanmckay.com/130/.

Direct download: ep130_bobbyChiu_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Jason Martin is a Senior Creature Lead at id Software. Prior to that, he has worked at Blur Studio. Over the course of his decade long career, Jason has worked on projects like Doom, Warhammer Online, Bioshock 2, Wolverine, Resident Evil and many others.

Born to parents who were animators and CG artists, Jason got introduced to  the arts early on. After college, however, he joined the U.S. Air Force. After leaving the military, he pursued his studies at the Vancouver Film School. With that training and freelance experience, he was able to join Blur Studio where he went from being a freelancer to a Lead Character Artist.  

In this Episode, Jason talks about his experience and discipline, the importance of leadership, the hard and soft skills that get you hired -- and how to stand out in the industry as a VFX artist.

For more show notes, visit www.allanmckay.com/129/.

Direct download: ep129_JasonMartin_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Willy Sussman is one of the leading Immigration Attorneys in New Zealand and a Partner at Bell Gully, a full-service firm with offices in Aukland and Wellington. He has assisted many of New Zealand’s most notable clients to obtain Visas and Permanent Residence in New Zealand, including employees for Weta. Willy also advises clients on other matters like taxation.

The Legal 500 Asia Pacific 2018 and Chambers Asia Pacific 2018 have both named Willy as a leading individual for tax. World Tax 2015 has named him as a leading tax practitioner for both large corporations and private clients. 

In this Episode, Willy discusses the categories of Work and Residence Visas (including for spouses), requirements and restrictions for each category -- and provides valuable advice on how to pursue employment and approach Immigration of New Zealand. 

For more show notes, visit www.allanmckay.com/128/.

Direct download: ep128_WillySussman_mixdown_v2.mp3
Category:careers -- posted at: 3:00am EDT

Over the course of her decade long career in visual effects, Katharine “Kat” Evans has worked for large studios like ILM, Tippett Studio, Giant Killer Robots and several others. Her credits include films like Hellboy, Matrix Revolutions, Fantastic Four, Transformers, Rango, Lucy and the Iron Man franchise. 

Kat received her MFA from the Savannah College of Art and Design. She began her career as a Roto Paint Artist, then moved on to Match Moving and Camera Layout. Since 2017, Kat has been focusing on a new career in User Experience Design (UX). 

In this Podcast, Kat talks about her experience as a woman artist working visual effects, the challenges of the industry and switching careers.

For more show notes, visit www.allanmckay.com/127/.

Direct download: Ep127_WomenInVFX_With_Kat_Evans_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

For many of us, January is the time to front load the year and identify the successes we want to achieve in 2018. 

In this Episode, Allan McKay talks about making the long-term investment in yourself, creating the change you want to see in your career, sticking to it through the hard times -- embracing and learning from failures -- and attacking your goals with URGENCY!

This is where your Luke Skywalker begins: You will become a Jedi overtime; you will go through struggles -- but you will also meet Yoda!

For more show notes, visit www.allanmckay.com/126/.

Direct download: Ep126_GrowthThroughStruggle_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Chris Do is the Founder and CEO of Blind, a motion design firm. The studio has worked on projects for Xbox, Riot Games, A&E, Spike TV, ESPN, Google, Honda, Audi; as well as music videos for Coldplay, Justin Timberlake and Raveonettes. Since its founding in 1995, Blind has evolved into a brand design consultancy firm. 

Prior to founding Blind, Chris received his BFA from Art Center College of Design in Pasadena, CA. He has taught at the California Institute of the Arts, SIGGRAPH, Otis College of Design, CalState Northridge and several other places. Chris has also founded TheFutur, an educational platform where creative professionals learn business principles. 

In this Episode, Chris talks about finding his purpose and founding a successful company; as well as the importance for artists to acquire business and marketing skills, to build their community and brand.

For more show notes, visit www.allanmckay.com/125/.

Direct download: ep126_ChrisDo_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Michael Wortmann is a VFX Supervisor. Since graduating from the Filmakademie in Wurttenberg, Germany, in 2009, Michael has pursued a truly international career by working for companies like Animal Logic in Australia, Weta Digital in New Zealand, Chimney in his native Germany and many more. His credits include large budget films like Prince of Persia, Harry Potter, X-Men: First Class, John Carter, Star Trek: Into Darkness, Atomic Blonde, and most recently, Black Panther

In this Podcast, Michael talks about his journey of becoming a VFX Supervisor, the benefits of changing companies every few years -- and the most essential skills for standing out as a VFX artist.

For more show notes, visit www.allanmckay.com/124/.

Direct download: ep124_MichaelWortmann_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Tomasz Wyszolmirski is the Founder of Dabari, a Polish studio specialized in high quality CGI stock footage and images for a variety of subjects like industrial processes, transport and animation. 

Since its founding in 2009, Dabarti has grown a team of five people and produced over 3,000 clips for various clients. In addition, Tomasz has written Dabarti Capture, an in-house tool for generating Surface Normal, Albedo and Depth textures from multiple photographs.

In this Episode, Tomasz talks about his experience launching and managing a successful studio, the tools and software they utilize and the importance of scripting for visual effects artists.

For more show notes, visit www.allanmckay.com/123/.

Direct download: ep123_TomaszW_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Brandon Jarratt is a Technical Director at Walt Disney Studios. He has worked on big budget features like Moana, Big Hero 6, Zootopia. He is currently working on Wreck-It Ralph 2.

Upon receiving his degree in Computer Science from the Texas A&M University, Brandon studied CG animation at the University’s Visualization Lab. In 2012, he worked as a TD Intern at the Walt Disney Studios; and soon after finishing his Masters Degree, he was offered the job of a Technical Director.

In this Episode, Brandon discusses the balance between technology and art in visual effects -- and the additional skills one needs to break into the industry as a TD. 

For more show notes, visit www.allanmckay.com/122/.

Direct download: ep122_BrandonJarratt_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

Sergio Páez is a Storyboard Artist and Director who has worked at companies like Lucasfilm, Sony, Pixar. His credits include Star Wars: The Clone Wars, Star Wars: Rebels, Jonah Hex. He has recently finished writing and directing a short film in VR. 

Sergio is also a founding member of Storyboard Art, an online community of storyboard artists and other storytellers. He has co-authored a book Professional Storyboarding: Rules of Thumb, a go-to reference for story artists.

In this Episode, Sergio talks about his journey as a storyteller, how to become a director -- and the importance of passion, discipline and balance for an artist.

For more show notes, visit www.allanmckay.com/121/.

Direct download: ep121_SergioPaez_mixdown.mp3
Category:careers -- posted at: 3:00am EDT

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