The Allan McKay Podcast

Andrea Goh is a San Francisco based Technical Director and Layout Artist. Her curiosity has driven her to acquire multiple sets of skills: rigging, scripting, sculpting, pipeline, assembly and layout. After studying at an art college in her native country of Malaysia, she pursued an additional degree at the San Francisco Academy of Art. After graduating, her first job was as Layout Artist in the Camera and Staging Department at Pixar Animation Studios.

Andrea has rigged in many films including Exit, Unmasked and VR games like Lilypad. As a layout artist, she has contributed to films like Cars 3, Coco and Incredibles 2. She is also the Technical Supervisor of Sonder, a short film that uses a unique Maya and Unity pipeline. 

In this Episode, Andrea talks about her journey as an artist, setting high goals -- and actually getting them accomplished -- and then setting new ones!

For more show notes, visit www.allanmckay.com/168/.

Direct download: ep168-andrea_goh_mixdown.mp3
Category:careers -- posted at: 3:00am EDT